Devlog Week 6 - Behind The Scene
The Irregular Life of Chiba » Devlog
Hey there! As I'm sure that you have already noticed our previous devlog, we have showed you our final movements that we use in game. But I would feel bad if I'm not letting you guys in for some secret ;)
This is our first idea of how the movement should be. As you can see, we have omitted some of the movements because our level design didn't support for some of the movement. Also for vaulting, we didn't use it because we think it is unnecessary for this game (maybe in our future game we will use it, who knows ;) ). That is all for now, thank you!
Get The Irregular Life of Chiba
The Irregular Life of Chiba
#BINUSGAT
Status | In development |
Author | F.I.V.E corps |
Genre | Role Playing, Platformer |
Tags | 2D, binus, Fantasy |
More posts
- Devlog Week 12 - Alpha testJan 28, 2018
- Devlog Week 11 - It is here!Jan 27, 2018
- Devlog Week 10 - In-game backgroundJan 27, 2018
- Devlog Week 9 - Possible update of multiplayer??!Jan 27, 2018
- Devlog Week 8 - MovementsJan 27, 2018
- Devlog Week 7 - A little changesJan 27, 2018
- Devlog Week 5 - We're open to public now!Jan 27, 2018
- Devlog Week 4 - Prototype UpdateOct 30, 2017
- Devlog Week 3 - developmentOct 17, 2017
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